Cholla 3.0.1-dev
Cholla - Massively parallel hydro on GPUs
Loading...
Searching...
No Matches
Classes | Namespaces
basic_structs.h File Reference

Constains some basic structs to be used around the code. Mostly this is here instead of hydro_utilities.h to avoid circulary dependencies with mhd_utils.h. More...

#include "../global/global.h"
#include "../global/global_cuda.h"
#include "../utils/gpu.hpp"
Include dependency graph for basic_structs.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  hydro_utilities::VectorXYZ< T >
 A data only struct that acts as a simple 3 element vector. More...
 
struct  hydro_utilities::Conserved
 A data only struct for the conserved variables. More...
 
struct  hydro_utilities::Primitive
 A data only struct for the primitive variables. More...
 
struct  reconstruction::InterfaceState
 

Namespaces

namespace  hydro_utilities
 
namespace  reconstruction
 Namespace to contain various utilities for the interface reconstruction kernels.
 

Detailed Description

Constains some basic structs to be used around the code. Mostly this is here instead of hydro_utilities.h to avoid circulary dependencies with mhd_utils.h.