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Cholla 3.0.1-dev
Cholla - Massively parallel hydro on GPUs
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Tests logic pertaining to loading the cloudy table as a texture. More...
#include <algorithm>#include <filesystem>#include <string>#include <gtest/gtest.h>#include "../utils/error_handling.h"#include "../utils/gpu.hpp"#include "../utils/shared.h"#include "../utils/testing_utilities.h"#include "cooling_cuda.h"#include "load_cloudy_texture.h"#include "texture_utilities.h"
Classes | |
| class | ChollaRootFixture |
| struct | EvaluationGrid |
Typedefs | |
| using | tALLLoadCloudyTexture = ChollaRootFixture |
Functions | |
| EvaluationGrid | setup_grid (bool speed_mode) |
| template<bool SPEED_MODE> | |
| __global__ void | Test_Cloudy_Textures_Kernel (EvaluationGrid eval_grid, cool_component::CloudyHeatAndCool net_cloudy_cooling) |
| TEST_F (tALLLoadCloudyTexture, LegacySpeed) | |
Tests logic pertaining to loading the cloudy table as a texture.